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1. Video games and gaming culture: lbCritical concepts in media and cultural studies/ lcedited by Mark J.P.Wolf; volume 1.

by Wolf, Mark J. P.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Abingdon: lbRoutledge, lc2016. Availability: Items available for loan: Kitwe Library [Call number: GV 1469.34.552 VID 2016] (1).

2. Half-real : video games between real rules and fictional worlds / by Jesper Juul.

by Juul, Jesper.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Cambridge : The MIT Press, 2005Availability: Items available for loan: Main Library [Call number: GV 1469.3 JUU 2005] (1).

3. Relationships between violent video game playing and aggression in adolescents of two secondary schools in Lusaka district / Bupe Nakazwe-Sumbwa

by Nakazwe-Sumbwa, Bupe.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Lusaka : The University of Zambia, 2019Availability: Items available for reference: Main Library [Call number: THESIS (MA) NAK 2019.] (1).